The choice of evil and good is still there but like the first one, it's very limited. Each one has side-quests and different regions that keep you busy for a while. Your mission to discover what happen and why you are being exiled. Gameplay: You are supposely a exiled Jedi for a unknown reason and now you have being hunted by the Siths. The theme about star wars really didn't have my attention from the start, i just got it cayse at that time, there nothing worth my money to depend on.
Overall: Even i have played more than 10 hours into this game but never feel get into it. I sincerely hope to see a Star Wars Knights of the Old Republic III on the Xbox 360. Also try to make the loading times shorter. My only proposal is to take gameplay, visuals, and sound to the next level. Suggestions: This game really does not need any suggestions. Mark Griskey, the composer, has done some excellent work (renowned game composer Jeremy Soule only did additional music for KotOR II, although he was the main composer for the first game) and each location, as well as each event, has its own musical theme. And what makes the sound of this game absolutely perfect? The music of course. Ed Asner even returns to voice Master Vrook from the first game.
KotOR was famous for its brilliant use of voices and KotOR II continues this tradition. Yet sound design is not the only job well done. At some points in the game, I ignited my lightsaber just to hear the sound of it. For instance, the use of sound effects, especially Ben Burtt?s original Star Wars sound effects, is astounding. KotOR II substantiates this theory and the sound of the game adds to its beauty. Sound: High quality sound has been a trademark of Star Wars games - or of Star Wars, in general. The overall visual aspect of the game makes it one of a kind and it truly matches that of the Star Wars movies. The cinematics (not necessarily the dialogue cut-scenes) are incredible and contribute to the game?s epic feeling. The effective use of color and lighting in the game is noteworthy. Characters and environments are all marvelous. Though in terms of design, textures, modeling, and animation, KotOR II is an enhancement - even if it is not a major one. The visual aura of both these games cannot really be explained in words. Graphics: The first KotOR had outstanding visuals and its sequel makes an improvement upon them. KotOR II offers a exceptional gaming experience, because its gameplay is heavily based on a superbly written storyline. Moreover, the game controls were - as always - easy to use. I myself am also a big fan of the combat system used in the KotOR games. In general, gameplay flows well - like it did in the original KotOR. Unlike the first KotOR, it is a surprise to see no available Xbox Live downloadable content for this game, which - in my opinion - is unnecessary, since the game provides enough already. Obviously, the game has no multiplayer, which is good, because if it did it would most likely ruin the game (unless cleverly implemented). KotOR II allows you to create your own character and customize him or her with weapons, armor, and other things, which will certainly make any gamer?s experience in playing the game unique. There are also a few new things, such as prestige classes or lightsaber forms, which are reasonable. The progression of the game, exploration of environments, interaction, mini-games, and real-time turn-based combat all make a comeback. Gameplay: In most ways, gameplay is very similar to the first KotOR. However, I still strongly recommend it to RPG fans and virtually any Xbox owner. KotOR II is a must for Star Wars fans (like me). Despite a few bugs and painfully long loading times, the game boasts spectacular visuals, incredible sound, sprawling gameplay, and an extraordinary storyline. Obsidian Entertainment has developed a masterpiece that is, in fact, among my favorite Xbox games. The game plays extremely well and, while it is very similar to the first KotOR, maintains originality throughout.
The entire story, dialogue, and events have been beautifully written, plus the game provides constant reference to the previous KotOR, as well as to other parts of the ?Star Wars universe?. You can either turn to the Dark Side and help the Sith dominate the galaxy - or you can turn to the Light Side and help restore the Jedi Order, as well as peace in the galaxy. Set five years later, the story revolves around you being one of the last of the Jedi - hunted by the Sith. Though unlike the first game, you start off as a Jedi in KotOR II. Like its predecessor, KotOR II is an amazing RPG with an ingenious storyline. Both make up one of the most successful and brilliant Star Wars (and Xbox) game franchises to date. Overall: Star Wars Knights of the Old Republic II: The Sith Lords is the sequel to BioWare?s acclaimed 2003 RPG Star Wars Knights of the Old Republic.